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Author Topic: RSCE Fighter  (Read 468 times)

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Offline jakecorb

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RSCE Fighter
« on: July 29, 2010, 12:49:15 PM »
What are the commands to get this script running please??? ::run Fighter Npc,Fightmode???




import bot.*;
public class Fighter extends Methods {
   public Fighter(Client mc) {
      super(mc);
   }
   public String command() { return "fighter"; }
   
   public void main(String args[]) {
      printMessage("Fighter started");
      int x[] = new int[5];
      int y[] = new int[5];
      int pointer = 0;
      while(running()) {
         while(itemCount(373) > 0) {
            while(sleeping() && running())
               wait(100);
            if(getStatCurrent(3) < getStatBase(3) - 20) {
               useItem(getItemSlot(373));
               wait(random(1000, 2000));
            }
            while(inCombat(ourPlayer()) && running())
               wait(500);
            int npc[] = getAttackableNPCIndex();
            if(npc[0] != -1) {
               walkToWait(npc[1], npc[2]);
               attackNPCWait(npc[0]);
            }
         }
         while(itemCount(373) == 0) {
            walkToWait(324, 550);
            while(!questionMenu() && running()) {
               talkToNPC(getNPCIndex(95)[0]);
               wait(random(3000, 4000));
            }
            answerQuestion(0);
            while(!inBank() && running())
               wait(1000);
            if(bankItemCount(373) == 0)
               stop();
            if(bankItemCount(373) > 0) {
               withdrawAll(373);
            }
            wait(random(1000, 2000));
         }
      }
   }
   
   public void onStop() {
      printMessage("Fighter stopped");
   }
}
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Offline w3stcl0x

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Re: RSCE Fighter
« Reply #1 on: July 29, 2010, 08:24:20 PM »
I'm making a new one... and please use the
Code: [Select]
[code] tags when posting code on the forums...
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Offline evans311089

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Re: RSCE Fighter
« Reply #2 on: July 29, 2010, 09:07:38 PM »
set fight mode using the options when fighting. Then ::run fighter 83 for example
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Offline w3stcl0x

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Re: RSCE Fighter
« Reply #3 on: July 29, 2010, 10:38:31 PM »
I changed it so that it uses tuna now, if anyone wants add me w3stcl0x@hotmail.com...
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Offline lulz.

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Re: RSCE Fighter
« Reply #4 on: July 30, 2010, 06:42:08 AM »
Quote from: w3stcl0x on July 29, 2010, 10:38:31 PM
I changed it so that it uses tuna now, if anyone wants add me w3stcl0x@hotmail.com...

or you could just post that they need to change 373 to 369 or w/e Tuna's id is
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Offline jakecorb

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Re: RSCE Fighter
« Reply #5 on: July 31, 2010, 12:53:57 AM »
Quote from: evans311089 on July 29, 2010, 09:07:38 PM
set fight mode using the options when fighting. Then ::run fighter 83 for example


that dont work bro... is this fighter just used for general fighting.???????
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Offline eckostylez

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Re: RSCE Fighter
« Reply #6 on: July 31, 2010, 02:06:20 AM »
Quote from: jakecorb on July 31, 2010, 12:53:57 AM
Quote from: evans311089 on July 29, 2010, 09:07:38 PM
set fight mode using the options when fighting. Then ::run fighter 83 for example


that dont work bro... is this fighter just used for general fighting.???????

That Fighter script is for Falador only... And you needs cooked lobsters in bank for it to work properly.

::run ultrafighter npcID
Code: [Select]
import bot.*;

public class UltraFighter extends Methods {

   public UltraFighter(Client mc) {
        super(mc);
    }
    public void main(String args[]) {
      try {
          int npcID = Integer.parseInt(args[1]);                     
              printMessage("@gre@Ultra NPC Killer by Ecko");
                         
              while(running()) {             
                int[] Npc = getNPCIndex(npcID);
                    if(fatigue() == 100L && !sleeping()) {
               useItem(getItemSlot(1263));   
               wait(1000);
               while(sleeping())
               wait(1000);
                 }
               
                 if (Npc[0] != -1 && !inCombat(ourPlayer()));
                 {
                    attackNPC(Npc[0]);
                    wait(random(500, 1000));         
                 }
                     wait(random(500, 1000));                                   
            }                         
                                                       
      } catch (Exception e) {
         printMessage("@dre@"Error, wrong arguments. use ::run ultrafighter npcID" ");
      }
   }
}
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Offline jakecorb

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Re: RSCE Fighter
« Reply #7 on: July 31, 2010, 02:08:51 AM »
ecko can i grab your msn i have a few questions please??
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Offline evans311089

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Re: RSCE Fighter
« Reply #8 on: July 31, 2010, 12:19:28 PM »
Is there a fighter that uses food?
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Offline JAHMED

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Re: RSCE Fighter
« Reply #9 on: August 01, 2010, 03:46:30 PM »
Quote from: eckostylez on July 31, 2010, 02:06:20 AM
Quote from: jakecorb on July 31, 2010, 12:53:57 AM
Quote from: evans311089 on July 29, 2010, 09:07:38 PM
set fight mode using the options when fighting. Then ::run fighter 83 for example


that dont work bro... is this fighter just used for general fighting.???????

That Fighter script is for Falador only... And you needs cooked lobsters in bank for it to work properly.

::run ultrafighter npcID
Code: [Select]
import bot.*;

public class UltraFighter extends Methods {

   public UltraFighter(Client mc) {
        super(mc);
    }
    public void main(String args[]) {
      try {
          int npcID = Integer.parseInt(args[1]);                     
              printMessage("@gre@Ultra NPC Killer by Ecko");
                         
              while(running()) {             
                int[] Npc = getNPCIndex(npcID);
                    if(fatigue() == 100L && !sleeping()) {
               useItem(getItemSlot(1263));   
               wait(1000);
               while(sleeping())
               wait(1000);
                 }
               
                 if (Npc[0] != -1 && !inCombat(ourPlayer()));
                 {
                    attackNPC(Npc[0]);
                    wait(random(500, 1000));         
                 }
                     wait(random(500, 1000));                                   
            }                         
                                                       
      } catch (Exception e) {
         printMessage("@dre@"Error, wrong arguments. use ::run ultrafighter npcID" ");
      }
   }
}

 lol, wtf i need to do to make this ultrafighter script working...i got some errors when i try to compile.
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Offline eckostylez

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Re: RSCE Fighter
« Reply #10 on: August 01, 2010, 09:13:23 PM »
Code: [Select]
public class UltraFighter extends Methods {

   public UltraFighter(Client mc) {
        super(mc);
    }
    public void main(String args[]) {
      try {
          int npcID = Integer.parseInt(args[1]);                     
              printMessage("@gre@Ultra NPC Killer by Ecko");
                         
              while(running()) {             
                int[] Npc = getNPCIndex(npcID);
                    if(fatigue() == 100L && !sleeping()) {
               useItem(getItemSlot(1263));   
               wait(1000);
               while(sleeping())
               wait(1000);
                 }
               
                 if (Npc[0] != -1 && !inCombat(ourPlayer()));
                 {
                    attackNPC(Npc[0]);
                    wait(random(500, 1000));         
                 }
                     wait(random(500, 1000));                                   
            }                         
                                                       
      } catch (Exception e) {
         printMessage("@dre@Error, wrong arguments. use ::run ultrafighter npcID");
      }
   }
}
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Offline Dask8r

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Re: RSCE Fighter
« Reply #11 on: August 01, 2010, 10:46:57 PM »
Quote from: eckostylez on August 01, 2010, 09:13:23 PM
Code: [Select]
public class UltraFighter extends Methods {

   public UltraFighter(Client mc) {
        super(mc);
    }
    public void main(String args[]) {
      try {
          int npcID = Integer.parseInt(args[1]);                     
              printMessage("@gre@Ultra NPC Killer by Ecko");
                         
              while(running()) {             
                int[] Npc = getNPCIndex(npcID);
                    if(fatigue() == 100L && !sleeping()) {
               useItem(getItemSlot(1263));   
               wait(1000);
               while(sleeping())
               wait(1000);
                 }
               
                 if (Npc[0] != -1 && !inCombat(ourPlayer()));
                 {
                    attackNPC(Npc[0]);
                    wait(random(500, 1000));         
                 }
                     wait(random(500, 1000));                                   
            }                         
                                                       
      } catch (Exception e) {
         printMessage("@dre@Error, wrong arguments. use ::run ultrafighter npcID");
      }
   }
}

More Errors than before now.
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